Here is a list of all documented class members with links to the class documentation for each member:
- B
: SoCalculator, SoBoolOperation
- b
: SoCalculator, SoBoolOperation
- BACK
: SoText3, SoDragger
- backgroundColor
: SoSceneTexture2
- badType()
: SoType
- BASE_COLOR
: SoLightModel
- BaseFlags
: SoBase
- BBOX
: SoResetTransform
- BBOX_CENTER
: SoGLRenderAction
- BBOX_FARTHEST_CORNER
: SoGLRenderAction
- bboxCenter
: SoVRMLBillboard, SoVRMLAnchor, SoWWWInline
- bboxSize
: SoVRMLBillboard, SoVRMLAnchor, SoWWWInline
- BboxVisibility
: SoVRMLInline, SoWWWInline
- beamWidth
: SoVRMLSpotLight
- beginPage()
: SoVectorizeAction
- beginPolygon()
: SbTesselator
- beginShape()
: SoShape
- beginSolidShape()
: SoShape
- beginTraversal()
: SoWriteAction, SoToVRML2Action, SoToVRMLAction, SoSearchAction, SoRayPickAction, SoPickAction, SoHandleEventAction, SoGetPrimitiveCountAction, SoGetMatrixAction, SoGetBoundingBoxAction, SoAudioRenderAction, SoGLRenderAction, SoCallbackAction, SoAction
- beginViewport()
: SoVectorizeAction
- Binding
: SoVertexProperty, SoTextureCoordinateBinding, SoNormalBinding, SoMaterialBinding, SoVertexAttributeBinding, SoConvexDataCache
- bindTime
: SoVRMLViewpoint
- BLEND
: SoTextureCubeMap, SoTexture3, SoTexture2, SoSceneTexture2, SoGLRenderAction
- blendColor
: SoTextureCubeMap, SoTexture3, SoTexture2, SoSceneTexture2
- BOTTOM
: SoImage
- bottom
: SoVRMLCylinder, SoVRMLCone, SoFrustumCamera
- bottomRadius
: SoVRMLCone, SoCone
- BOUNDING_BOX
: SoPickStyle, SoComplexity
- BOUNDING_BOX_ON_TOP
: SoPickStyle
- boundingBoxCaching
: SoVRMLShape, SoSeparator, SoSeparatorKit, SoInteractionKit
- boxCenter
: SoComputeBoundingBox
- BUMP_MAPPING
: SoTextureUnit
- Button
: SoSpaceballButtonEvent, SoMouseButtonEvent
- BUTTON1
: SoMouseButtonEvent
- BUTTON2
: SoMouseButtonEvent
- BUTTON3
: SoMouseButtonEvent
- BUTTON4
: SoMouseButtonEvent
- BUTTON5
: SoMouseButtonEvent
- bytesInBuf()
: SoOutput
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