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SoIndexedNurbsSurface Class Reference
[Node Classes]

The SoIndexedNurbsSurface class can be used to render NURBS surfaces.It is very similar to the SoNurbsSurface class, but controlpoints can be specified using indices. More...

#include <Inventor/nodes/SoIndexedNurbsSurface.h>

Inheritance diagram for SoIndexedNurbsSurface:
SoShape SoNode SoFieldContainer SoBase

List of all members.

Public Member Functions

 SoIndexedNurbsSurface (void)
virtual void GLRender (SoGLRenderAction *action)
virtual void rayPick (SoRayPickAction *action)
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
void sendPrimitive (SoAction *, SoPrimitiveVertex *)

Static Public Member Functions

static void initClass (void)
 Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Public Attributes

SoSFInt32 numUControlPoints
SoSFInt32 numVControlPoints
SoMFInt32 coordIndex
SoMFFloat uKnotVector
SoMFFloat vKnotVector
SoSFInt32 numSControlPoints
SoSFInt32 numTControlPoints
SoMFInt32 textureCoordIndex
SoMFFloat sKnotVector
SoMFFloat tKnotVector

Protected Member Functions

virtual ~SoIndexedNurbsSurface ()
virtual void generatePrimitives (SoAction *action)
virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)
SoDetailcreateTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)

Detailed Description

The SoIndexedNurbsSurface class can be used to render NURBS surfaces.

It is very similar to the SoNurbsSurface class, but controlpoints can be specified using indices.

FILE FORMAT/DEFAULTS:

    IndexedNurbsSurface {
        numUControlPoints 0
        numVControlPoints 0
        coordIndex 0
        uKnotVector 0
        vKnotVector 0
        numSControlPoints 0
        numTControlPoints 0
        textureCoordIndex -1
        sKnotVector 0
        tKnotVector 0
    }

Constructor & Destructor Documentation

SoIndexedNurbsSurface::SoIndexedNurbsSurface ( void   ) 

Constructor.

SoIndexedNurbsSurface::~SoIndexedNurbsSurface (  )  [protected, virtual]

Destructor.


Member Function Documentation

void SoIndexedNurbsSurface::rayPick ( SoRayPickAction action  )  [virtual]

Calculates picked point based on primitives generated by subclasses.

Reimplemented from SoShape.

void SoIndexedNurbsSurface::sendPrimitive ( SoAction ,
SoPrimitiveVertex  
)

This method is part of the original SGI Inventor API, but not implemented in Coin, as it looks like a method that should probably have been private in Open Inventor.

void SoIndexedNurbsSurface::generatePrimitives ( SoAction action  )  [protected, virtual]

The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses should not override SoNode::callback().)

The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the caller.

Implements SoShape.

void SoIndexedNurbsSurface::computeBBox ( SoAction action,
SbBox3f box,
SbVec3f center 
) [protected, virtual]

Calculates the bounding box of all control points and sets the center to the average of these points.

Implements SoShape.


Member Data Documentation

Number of control points in the U direction.

Number of control points in the V direction.

The coordinate control point indices.

The Bezier knot vector for the U direction.

The Bezier knot vector for the V direction.

Number of control points in the S direction.

Number of control points in the T direction.

The texture coordinate control point indices.

The Bezier knot vector for the S direction.

The Bezier knot vector for the T direction.


The documentation for this class was generated from the following files:

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Generated on Mon Nov 7 20:02:00 2011 for Coin by Doxygen 1.6.3.