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http://www.coin3d.org/ http://www.kongsberg.com/kogt/ |
The SoIndexedTriangleStripSet class keeps data for rendering and otherwise representing triangle strips.Use nodes of this type as an effective way of drawing triangles which are strung together. More...
#include <Inventor/nodes/SoIndexedTriangleStripSet.h>
Public Member Functions | |
| SoIndexedTriangleStripSet (void) | |
| virtual void | GLRender (SoGLRenderAction *action) |
| virtual void | getPrimitiveCount (SoGetPrimitiveCountAction *action) |
| virtual SbBool | generateDefaultNormals (SoState *state, SoNormalBundle *nb) |
Static Public Member Functions | |
| static void | initClass (void) |
| Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
Protected Member Functions | |
| virtual | ~SoIndexedTriangleStripSet () |
| virtual SbBool | generateDefaultNormals (SoState *state, SoNormalCache *nc) |
| virtual void | generatePrimitives (SoAction *action) |
The SoIndexedTriangleStripSet class keeps data for rendering and otherwise representing triangle strips.
Use nodes of this type as an effective way of drawing triangles which are strung together.
For more information, see the documentation of the SoTriangleStripSet node.
To render several strips within the same node, just separate the coordinate indices with -1. For more information about indexed shapes, see documentation in SoIndexedShape and SoIndexedFaceSet.
Example scene graph:
#Inventor V2.1 ascii
Separator {
Coordinate3 {
point [
-2 1 0, -1 -1 0, 0 1 0, 1 -1 0, 2 1 0, # first strip, z==0
-2 1 5, -1 -1 5, 0 1 5, 1 -1 5, 2 1 5 # second strip, z==5
]
}
IndexedTriangleStripSet {
coordIndex [
0, 1, 2, 3, 4, -1,
5, 6, 7, 8, 9, -1
]
}
}
FILE FORMAT/DEFAULTS:
IndexedTriangleStripSet {
vertexProperty NULL
coordIndex 0
materialIndex -1
normalIndex -1
textureCoordIndex -1
}
| SoIndexedTriangleStripSet::SoIndexedTriangleStripSet | ( | void | ) |
Constructor. Default field values will equal those set in the SoIndexedShape parent class.
| SoIndexedTriangleStripSet::~SoIndexedTriangleStripSet | ( | ) | [protected, virtual] |
Destructor.
| SbBool SoIndexedTriangleStripSet::generateDefaultNormals | ( | SoState * | state, | |
| SoNormalBundle * | bundle | |||
| ) | [virtual] |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Subclasses should override this method to generate default normals using the SoNormalBundle class. TRUE should be returned if normals were generated, FALSE otherwise.
Default method returns FALSE.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Reimplemented from SoVertexShape.
| SbBool SoIndexedTriangleStripSet::generateDefaultNormals | ( | SoState * | state, | |
| SoNormalCache * | cache | |||
| ) | [protected, virtual] |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Subclasses should override this method to generate default normals using the SoNormalCache class. This is more effective than using SoNormalGenerator. Return TRUE if normals were generated, FALSE otherwise.
Default method just returns FALSE.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Reimplemented from SoVertexShape.
| void SoIndexedTriangleStripSet::generatePrimitives | ( | SoAction * | action | ) | [protected, virtual] |
The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses should not override SoNode::callback().)
The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the caller.
Implements SoShape.
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Generated on Mon Nov 7 20:02:00 2011 for Coin by Doxygen 1.6.3.