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http://www.coin3d.org/ http://www.kongsberg.com/kogt/ |
The SoLightModel class is a node for specifying the model for geometry lighting.Use nodes of this type to set up how lighting should affect subsequent geometry in the scene. More...
#include <Inventor/nodes/SoLightModel.h>
Public Types | |
| enum | Model { BASE_COLOR = SoLazyElement::BASE_COLOR, PHONG = SoLazyElement::PHONG } |
Public Member Functions | |
| SoLightModel (void) | |
| virtual void | doAction (SoAction *action) |
| virtual void | GLRender (SoGLRenderAction *action) |
| virtual void | callback (SoCallbackAction *action) |
Static Public Member Functions | |
| static void | initClass (void) |
| Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
Public Attributes | |
| SoSFEnum | model |
Protected Member Functions | |
| virtual | ~SoLightModel () |
The SoLightModel class is a node for specifying the model for geometry lighting.
Use nodes of this type to set up how lighting should affect subsequent geometry in the scene.
FILE FORMAT/DEFAULTS:
| enum SoLightModel::Model |
| SoLightModel::SoLightModel | ( | void | ) |
Constructor.
| SoLightModel::~SoLightModel | ( | ) | [protected, virtual] |
Destructor.
Lightmodel to use. Defaults to SoLightModel::PHONG.
Copyright © by Kongsberg Oil & Gas Technologies. All rights reserved.
Generated on Mon Nov 7 20:02:01 2011 for Coin by Doxygen 1.6.3.